No Man's Sky Closest to a Star Destroyer I’ve seen yet, and it’s mine! |
- Closest to a Star Destroyer I’ve seen yet, and it’s mine!
- One of my favorite photos I took in this game.
- After decades of exploration, I've found it ! The mighty intergalactic golden dildo !
- Sometimes your starship is thirsty
- Multi Tool S rank with All the best stats in each slot
- Kraken's Textures
- This is my favourite screenshot from the 100s that I've taken over the past few years. Thanks to u/AcoupleofIrishfolk for adding the animation.
- Coming in HOT.
- Giant family mushrooms creature! ☺️
- Yellow / Silver exotic fighter ship. Eissentam Galaxy
- Finally got the PS platinum trophy after quite some exploring, next up: getting to to the center of the universe
- The Official Starship of Kellogg's Frosted Flakes
- And here we see the squid in it's natural habitat.
- This game is art
- My ship didn't retract the wings on takeoff
- A Complete Beginner's Money Making Guide for the First 10hrs
- Happiness OVERLOAD (Called SSV Normandy hehe)
- Discovered this system yesterday. My kids play this game. No wonder they can't spell.
- Met these two big guys on a beautiful desert planet at the bottom of the Euclid core regions.
- Tower of the Gods - Zelda Windwaker Basebuild - Portal Coordinates at end of the video
- Finally found a paradise planet and made me a new base...
- 50,000 Nanites and my first Class A 48 slot hauler is now an S Class. 7 More tech slots unlocked.
- So thats how you get more storage slots!
- Found this at an ancient ruin and was a bit taken back at the value. Anyone know the rarity of this item and should I just simply sell it?
Closest to a Star Destroyer I’ve seen yet, and it’s mine! Posted: 02 Jan 2020 10:22 PM PST
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One of my favorite photos I took in this game. Posted: 03 Jan 2020 06:14 AM PST
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After decades of exploration, I've found it ! The mighty intergalactic golden dildo ! Posted: 03 Jan 2020 02:47 AM PST
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Sometimes your starship is thirsty Posted: 02 Jan 2020 03:38 PM PST
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Multi Tool S rank with All the best stats in each slot Posted: 03 Jan 2020 06:51 AM PST
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Posted: 03 Jan 2020 06:48 AM PST
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Posted: 03 Jan 2020 08:07 AM PST
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Posted: 03 Jan 2020 07:11 AM PST
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Giant family mushrooms creature! ☺️ Posted: 03 Jan 2020 06:57 AM PST
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Yellow / Silver exotic fighter ship. Eissentam Galaxy Posted: 03 Jan 2020 07:16 AM PST
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Posted: 03 Jan 2020 07:28 AM PST
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The Official Starship of Kellogg's Frosted Flakes Posted: 03 Jan 2020 09:43 AM PST
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And here we see the squid in it's natural habitat. Posted: 03 Jan 2020 07:32 AM PST
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Posted: 03 Jan 2020 08:41 AM PST
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My ship didn't retract the wings on takeoff Posted: 03 Jan 2020 06:53 AM PST
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A Complete Beginner's Money Making Guide for the First 10hrs Posted: 03 Jan 2020 09:38 AM PST I bought the game in September on XB1 and have had a number of slots and restarts. Here are things I found that would've been useful to know as a new player starting out. The big thing for me is trying to play as a lavish trading billionaire so combat and exploration aren't the big things for me. It's about getting the most units, and the best kit. Before you read on there are loads of guides on how to earn units and they are just to inconsistent. There are three things which I want to avoid:
I haven't found anything more consistent in the first 10 hrs of play to make more money than just by spelunking in caves and selling off Salvaged Data. Again the point of this post is to be as consistent as possible, as well things that just make life easier starting out. GENERAL TIPS You can switch between 1st and 3rd person views Press up on the D-pad for the Quick menu, then go to "Utilities" and then you can switch. Also applies to being on foot or in a starship. Took me a long time before I realized this was possible. Don't hoard common resources in your exosuit/ship. Some are so plentiful you only need to mine it when you need it instead of wasting a storage slot for something more valuable. Discard it from your exosuit/starship where you have a small numbers. The commons ones are:
With the exception of the elements that come from asteroids - all the other elements will show up either from your scanner or visor, and can always be "found" if you need them on a planet. Keep a single slot stashed full of the following to keep you moving Exosuit
Starship
Early on you're going to randomly find lots other extra elements like Ammonia and Diorite - but you won't have a use for them until much later - so either sell off or discard them to keep your slots free for more useful/valuable items. Use sprint-melee-jetpack to move quickly on foot A combination of Sprint, melee, jetpack hop, Sprint, melee, jet pack hop, etc. helps move you really quickly on foot. The overall speed covering a distance this way is somehwere in between walking and spriting - and this becomes essential when going up inclined terrain. You'll need to use jet pack immedaitely after hitting melee. MONEY MAKING TIPS The best sell-value-to-slot ratio vs ease-of-finding in the first 10 hrs You'll soon see that some items sell really well compared to others, however there is a limit to how much items can be stacked in one slot. Additionally there are some great high value items that are really difficult to find vs some reasonably valuable items that could be obtained faster and with less effort. This list is just my thoughts on which items are worth maxing slots out early game for sale. Of course, this doesn't consider price fluctuations in each system's economy. The key thing to consider here is what is what most consistant. TL;DR (Tool Long; Didn't Read)
TS;WR (Too Short; Want to Read) I've listed all the items here from best to worst IMO.
*(Note: You're most likely to find Silver or Tritium)*
*(Note: Use the Terrain Manipulator to dig diagonally down*)
*(Note: The above have later uses of finding portals and improving your standing with a race – but in the eraly game this isn't a big deal as you can always improve your standing in other ways such as taking on missions)*
*(Note: Usually grouped and in clusters and you will be attacked by Biological Horrors when you pick up one. There are a lot of tricks online to dealing with this - my fave is just use the Terrain Manipulator to dig under the Whispering Eggs and the entire building. Build a base computer, and then start placing a floating floor between the now floating original building and the actual ground. When you go for the Larval Core the Biological Horrors, will drop through the floor you have placed leaving you safe to pick up the Larval Cores. The Biological Horrors will not spawn on you placed floors, and will drop through. ^(You will need to pick up the Larval Cores quick before they disappear.)* ^ ^
*(Note: Not recommended for sale as this will lead you to an exosuit upgrade in conjunction with a signal booster that you will want to keep, and use yourself)* ^
OTHER TIPS Spend your Units wisely There's a lot you can buy, but here is what I think made sense when starting out.
Build a Base Computer Under/Adjacent to a Trading Outpost You're going to have to build a base at some point as a tutorial mission, might as well build it here where you have 7 landing pads for ships (making trade and buying ships a straight forward as you will have an influx of ships all the time). You'll also build a teleporter here as part of a tutorial mission - and it makes it pretty easy to then treat the Trading Post a used Starship dealership you can access any time. Plus using the Galactic Terminal should get you better sell prices that compared to the Space Station terminals. Move your fixed modules in your exosuit/starship, to the Technology tab You can pick up and move modules to other tabs. Things like the Photon Cannon should be moved to the Technology tab in the Starship - as this then frees up a slot in the General tab for other items. Always talk with everyone Learn words and practice the language - the practice words can net you gifts from the aliens that relate to what you said, such as Nanites and Units. Always Analyse and break open Geodes It's a gamble as to how many resources you will get out of it, but from my limited experience the contents sellable value is usually higher than the value of just selling the Geode alone. When you need to force your way into a building - blow off the doors with your Starship You will find some derelict buildings (e.g. Manufacturing Facility) and you'll see a weapons symbol on the door with a health circle encouraging you to blow it open. If you use your Multi-Tool you'll alert the local sentinels who will then come after you. On the other hand you can do a low bombing run in your Starship to blow open the doors. The Sentinels won't be able to find you. Hover about until the alert period finishes then land and enter the building... When you exit your ship, the game autosaves - use this to Save scum to get round tricky puzzles When you break into a building it will be in an alarm state, and there will be a terminal to interact with. You will get a puzzle or a question which is a multiple choice answer out of 3. If you get it right you will be rewarded. If you get it wrong - that's it. You can't retry. You can however load your last autosave (when you got out of your ship) and then try again until you get it right. This may not seem right, but the clues are given in an alien language, and in the early game you will have no idea what the clue is. Refining/Crafting for profit early is not so useful Of the abundant elements further up this post you may be tempted to refine and craft items to sell. I would not recommend these as the time spent obtaining the materials is not going to as efficient as exploring and targeting Relics and Salvaged Data. Later you will be able to craft valuable products and run farms – but until then don't worry too much about creating something to sell. That's it. These are all the things that would've been great to have known before I started. I hope this will be useful for some new players out there. Good luck Traveller Edit: Fixing Typos [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||
Happiness OVERLOAD (Called SSV Normandy hehe) Posted: 03 Jan 2020 09:26 AM PST
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Discovered this system yesterday. My kids play this game. No wonder they can't spell. Posted: 02 Jan 2020 10:07 PM PST
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Met these two big guys on a beautiful desert planet at the bottom of the Euclid core regions. Posted: 03 Jan 2020 07:00 AM PST
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Tower of the Gods - Zelda Windwaker Basebuild - Portal Coordinates at end of the video Posted: 03 Jan 2020 03:52 AM PST
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Finally found a paradise planet and made me a new base... Posted: 03 Jan 2020 09:13 AM PST
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50,000 Nanites and my first Class A 48 slot hauler is now an S Class. 7 More tech slots unlocked. Posted: 03 Jan 2020 10:16 AM PST
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So thats how you get more storage slots! Posted: 02 Jan 2020 10:29 AM PST
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Posted: 03 Jan 2020 06:50 AM PST
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