No Man's Sky SubModApps update and a new filter: NMS-IRL! |
- SubModApps update and a new filter: NMS-IRL!
- I made days ago this no man's sky title screen PSone version
- Consideration for a featured base. NMS Titanic, normal, PS4, Euclid, +23.91 +144.67, PSN-stewham There’s third, second and first class cabins, a central staircase, ticketing office. Base takes a long time to load properly but feel free to visit if it isn’t featured!
- Went to visit FeralWyrm's awesome scorpion base and took a selfie...lol. It is great to just travel around and see the many amazing things that people have built or discovered!
- Started as a shelter on highly Radioactive planets, decided to stay.
- Parched Woodland
- The Atlas approaches...What happens upon landing/arrival?
- Shout out to Hans Solo's PC Permadeath Support base for this weekend's Community Event
- Always dusk! I accidentally built my new base a few degrees from the South Pole - the sun never sets, it just circles the horizon. I’m hoping HG didn’t build in axial tilt - I’d be hosed in the winter.
- My first experience with this game which kind of looks like a promo
- Hit a personal milestone today. On to the next one!
- Playing NMS is 50/50♂️
- Do you ever get that feeling you're being watched?
- So ummm.....I was out minding my own business in my home star system...and uh....THIS happened. Hey fellas? Slow evening on the beat? Can I get you a donut? Cuppa coffee? LOL
- Foggy Vibrance
- After a grindy week - Reddit, meet Louse!
- Creating a better exploration gameplay loop
- Nice
- One of the weirdest planets of come across yet
- Trees and Fan Ferns
- Was doing weekend event with friend when we were overran by sentinels (two walkers, multiple drones). Suddenly a barrage of lasers rained upon them - another player came to the rescue with their ship.
- Finally found one!! Absolutely stunning! The universe continues to smile upon me!
- Low-budget flight stick for VR
- Final update. Thanks for all the visits guys. Euclid, normal, PS4
- My first real base. I love this game!
SubModApps update and a new filter: NMS-IRL! Posted: 03 May 2020 06:56 AM PDT So, first things first: Let's welcome /u/spiper01 and /u/piercepotato to the Subreddit Moderator team! Secondly, we've added a new filter for y'all, which is NMS-IRL. Find a cool art installation that looks like NMS Carbon? Run into a wandering band of spacesuit cosplayers? Somehow genetically engineered your own real life Gek? Use NMS-IRL for your post flair and you're good to go c: [link] [comments] | ||
I made days ago this no man's sky title screen PSone version Posted: 02 May 2020 04:54 PM PDT
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Posted: 03 May 2020 06:29 AM PDT
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Posted: 03 May 2020 05:40 AM PDT
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Started as a shelter on highly Radioactive planets, decided to stay. Posted: 03 May 2020 03:01 AM PDT
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Posted: 03 May 2020 05:43 AM PDT
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The Atlas approaches...What happens upon landing/arrival? Posted: 02 May 2020 11:23 PM PDT
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Shout out to Hans Solo's PC Permadeath Support base for this weekend's Community Event Posted: 03 May 2020 05:01 AM PDT
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Posted: 03 May 2020 05:05 AM PDT
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My first experience with this game which kind of looks like a promo Posted: 02 May 2020 05:28 PM PDT
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Hit a personal milestone today. On to the next one! Posted: 03 May 2020 07:59 AM PDT
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Posted: 03 May 2020 07:40 AM PDT
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Do you ever get that feeling you're being watched? Posted: 02 May 2020 08:45 PM PDT
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Posted: 02 May 2020 06:19 PM PDT
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Posted: 03 May 2020 05:45 AM PDT
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After a grindy week - Reddit, meet Louse! Posted: 03 May 2020 08:23 AM PDT
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Creating a better exploration gameplay loop Posted: 03 May 2020 08:18 AM PDT Here is a list of ideas aimed at creating a stronger exploration gameplay loop in NMS, as well as shifting the focus of multiplayer towards joint-exploration. Now we all know the game needs a variation update, but that's not what we're talking about here. This post is more focused on exploration related gameplay. Variation won't mean much if you don't have much else to do besides walk around and take in the sites. Instead, the focus here is examples of exploration related tasks that can be completed on every planet the player lands on. I'll try to break it down to make it easy for people who don't feel like reading the whole thing to get the gist of what I'm suggesting. Keep in mind this is more a list of examples to give Hello Games ideas rather than a concrete, well thought out system. Making it easier and more interesting to discover all fauna
Repurposing Ancient Bones
Repurposing Ancient Ruins and Artifacts
Discovering Lore and Planet History
Planet Completion
Adding More Collectables
Random Events and Encounters
More Enemy Varieties
More Planetary Hazards
*Note: some of these changes aimed at adding more challenge might only apply to survival mode so that people who are only in it for a chill, exploration experience don't have to deal with such things. This is probably a more decisive subject, so be sure to share your opinions below. Refocusing multiplayer and weekend events on joint exploration
That's pretty much everything. The main idea behind it all is to add more exploration related tasks into the game to make exploration the focus of the minute to minute gameplay. The goal is also to make joint-exploration the focus of multiplayer, instead of mundane tasks like collecting resources or killing X number of enemies. Let me know what you guys think. Is there anything here you like/dislike? Anything you'd like to add? [link] [comments] | ||
Posted: 03 May 2020 01:28 AM PDT
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One of the weirdest planets of come across yet Posted: 03 May 2020 06:26 AM PDT
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Posted: 03 May 2020 05:40 AM PDT
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Posted: 03 May 2020 03:46 AM PDT
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Finally found one!! Absolutely stunning! The universe continues to smile upon me! Posted: 02 May 2020 07:41 PM PDT
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Low-budget flight stick for VR Posted: 02 May 2020 07:39 PM PDT
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Final update. Thanks for all the visits guys. Euclid, normal, PS4 Posted: 03 May 2020 02:22 AM PDT
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My first real base. I love this game! Posted: 02 May 2020 06:55 PM PDT
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