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    Wednesday, March 25, 2020

    No Man's Sky Subreddit Moderator Applications!

    No Man's Sky Subreddit Moderator Applications!


    Subreddit Moderator Applications!

    Posted: 25 Mar 2020 04:45 AM PDT

    It's been quite some time since the last time we posted moderator applications. If you've been (im)patiently waiting, now is your chance! We are looking for a few new moderators to help with making sure the subreddit is kept clean of rule breaking content. If you'd like to help out and can dedicate some time, we'd love for you to apply to be part of the team. Good luck!

    Moderator Applications Link

    submitted by /u/UnimatrixZeroOne
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    The Arboretum

    Posted: 25 Mar 2020 06:45 AM PDT

    Keep the distance

    Posted: 24 Mar 2020 04:34 PM PDT

    Found my first Hexagon Planet, after playing for about 24 hours!

    Posted: 25 Mar 2020 01:41 AM PDT

    No Man's Sky has a problem. Feedback and Ideas

    Posted: 25 Mar 2020 06:12 AM PDT

    To clarify,

    I am a day one player and have loved this game since I first booted in up in August 2016, and am eternally grateful to HG's for their continued support and content to keep this game fresh and feeling new.

    However. That's the problem. The content has no longevity and with a lot of features/components HG have added the novelty has worn off in a matter of 1-2 weeks. Let's take the Living Ship's update. The way you had to get your living ship was a great concept and idea. It made you feel like you are actually earning your ship and it was really cool HG making use a coordinate system in order to locate specific points on a planet to breed your ship. That I liked. The problem though is the space anomalies/encounters you find in space. Other than the frigates and a few other space encounters you have no interaction with them, You can not land, explore or even interact with them and it's merely eye candy, of which is very nice eye candy, but once you have discovered them all it becomes irrelevant and obsolete. It becomes a update that really has nothing other than to give the players some time to kill and once you have done the update, it just becomes another addition that provides no purpose for the player.

    There are so many features that HG have added that becomes mundane, obsolete, irrelevant once you spent 1-2 weeks playing and exploring it and then you are like "Well, what do I do now?" Explore?

    Now exploration is a problem. I am sure many have complained that since NEXT that biomes have lost their "Alien" look to them and are more hand-crafted than procedural. Cold planets in particular all have the same bluhish/white terrain colours and props are pretty much identical. That could also be said for Hot, Radioactive and Toxic. The Atlas Rises exotic biomes have also had no improvement done to them, other than the "One" species you can discover on them, while the megalith/Vision biomes have a very repetitive formulae to them and assets on them are pre-existing one's which are merely made larger. While I like these biomes, there is no feeling that it's something fresh or something you have never seen before. Grant Duncan at HG made a presentation at GDC 2015 regarding not wanting the player to feel like " Oh, look I know what this planet is" or "Oh, here we go its the same cold planet I just saw in the last system". He wanted the player to feel like it was something new, or give you a sense that your landing on a alien world that's new to the player. Sadly, current NMS does not offer that and it's more of a chore now landing on planets and wanted to explore them.

    Do not get me wrong. The game is beautiful, and I have moments where I land on a lush moon and go "WOW! What a view", but it's got to the point now for me where I know what to expect when I land on a planet and do not really feel anything, or feel like its new to me.

    Exploration needs a better gameplay loop. Not just in variety, but in the way you explore a biome. I remember when Sean said dependant on the distance the planet is from the sun, you would find specific resources based on that. I would love for more survival elements added and a sense of dread to the game. Also, I feel what would really help is a feature that was sold to us by Sean and Grant pre-release about the closer you get to the centre, the more alien things get and harder it becomes for the player to explore. Sadly, in current NMS there is none of that. It would be great to see HG implement a path to the centre storyline and those actual features exist in the game. I understand not all of us want a "Endgame", but some would like a path set for them to venture out in and feel like there was a achievement accomplished. I understand NMS is a chill game and it is one of those game's that does that beautifully. It has helped me in so many ways on a personal level, so please do not think I am hating as I am a fanboy for this game.

    I love to hear your feedback and suggestions, and hope everyone is keeping safe and well at the terrible time. Sorry for the long winded post also.

    submitted by /u/nmsfanboy4life
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    I found a moon with a view of the station, blackhole and rings of it's parent planet. I don't usually upload these kinds of screen shots but this moon is special and I needed to share it.

    Posted: 25 Mar 2020 03:55 AM PDT

    starlight reflecting off of a space station

    Posted: 25 Mar 2020 05:46 AM PDT

    NMS Summer Pool Party Extravaganzaaaa!!! Coming to you live, well... virtually live. Come see the wonder and magic of the Club Dizzy base. Song by: The Him - Feels Like Home

    Posted: 25 Mar 2020 07:36 AM PDT

    This Cute Little Island

    Posted: 24 Mar 2020 08:00 PM PDT

    I've made this cute little design based on this game :) Hope you like it and opinions are well recieved :D

    Posted: 25 Mar 2020 09:01 AM PDT

    Submarines are the greatest ;-)

    Posted: 25 Mar 2020 01:33 AM PDT

    Black Hole Suns Research on Random Space Encounters

    Posted: 25 Mar 2020 07:50 AM PDT

    Black Hole Suns Research on Random Space Encounters

    Having recorded 670 Random Space Encounters while pulsing through 245 Planetary Systems, we at Black Hole Suns are able to state that Random Space Encounters are NOT random. The type and sequence of Random Space Encounters are static to that system. Upon reloading in the system, all Travelers will experience the same encounters in the same sequence. There are 27 Random Space Encounters listed at https://nomanssky.gamepedia.com/Space_Encounter
    Black Hole Suns /r/NMSBlackHoleSuns/ also made the following observations:
    1. Relic Gate Exits ARE RANDOM and can go Fringeward or Coreward
    2. Black Holes ARE STATIC and are Coreward and do damage Tech in general Ship Slots

    Random Space Encounters

    submitted by /u/ddbertles
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    I know this is amateur stuff, but I'm very excited about this �� I finally figured out how to hook up everything through solar panels and a battery! F U Biofuel Reactor!

    Posted: 25 Mar 2020 09:15 AM PDT

    Abandoned system in Calypso

    Posted: 25 Mar 2020 04:42 AM PDT

    The Lutz Observatory (Xbox One, Normal)

    Posted: 24 Mar 2020 02:58 PM PDT

    After a very, very lucky warp, went to the rescue of this beautiful S class Star destroyer-like freighter.

    Posted: 24 Mar 2020 10:34 PM PDT

    I made a little video tour of my Old West Town for my console brothers and sisters.

    Posted: 25 Mar 2020 05:02 AM PDT

    *She looks so happy. As if she had finally found fulfillment, as if she had achieved her destiny.*

    Posted: 25 Mar 2020 04:36 AM PDT

    That's a concerning nutrient source

    Posted: 24 Mar 2020 05:53 PM PDT

    Very Nice Living Ship In Red and Black trim, with red lighting.

    Posted: 25 Mar 2020 03:35 AM PDT

    Offer her what? Never unsolicited bro

    Posted: 24 Mar 2020 08:09 PM PDT

    Noticed this cool living ship in the anomaly, then I realized it was my own. Sometimes she likes to change colors on me, but I've never seen her do the two tone thing before. Perhaps she's feeling conflicted about something?

    Posted: 25 Mar 2020 12:50 AM PDT

    Just died on my Perma Death game.

    Posted: 25 Mar 2020 05:00 AM PDT

    Landed on a planet, immediately got ganked by 3 cats, and that was it.

    Have to admit, Perma Death is far more exciting than Normal, so I'm absolutely starting another one!

    submitted by /u/seneschall-
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