- I just wanted to take a moment to thank Sean Murray for making no mans sky my favorite game ever simply by caring about it. Thank you Sean Murray, and thank you for still putting out free updates
- Every shirt procedural
- Made myself a lightsaber #suddenlysith lol
- I promise this is the last time I spam you with this, but: I quit smoking exactly one year ago, on 11/29/2018, and NMS and this great community helped me through it. Now celebrating health and life with Synthesis and all you amazing people out there, life's great, and so are you! Thank you! ✌️
- Equilateral Triangles and Squares. Leaving this here for all you builders, old and new to process and “synthesize”
- Synthesis update has me like....
- I saw this Bird 6 months ago, today I back tracked so I could share it with all of you. Those Translucent Wings are so unique & beautiful <3
- PSA: Jetpacks weren't nerfed under Synthesis
- I would like to sue whoever named this planet. There's 300 celcius firestorms every few minutes
- Yes, I'm Dutch.... ☺☻
- Cruisin'
- Thanks For the Auto-Harvesting Bio-Domes! 20 hours into this play through and I’ve got a sweet new ride :-)
- Upload all
- Thank you Hello Games, very cool!
- I ground for 6 hours to get this. Now I have that Donovan song stuck in my head.
- My first S class ship
- Thank you, Hello Games. Just.. Thank you.
- Hi, fellow traveler! That's just me, I just clipped through my freighter (again), please keep scrolling so I can go back up ⬆️ Thank you, and safe travels!
- Upgrade path of starships with the Synthesis update
- My 3.5 Billion Unit Squid.
- I’ve said it once I’ll say it again: the biggest change that I would like to see is actual planetary orbits for all stellar bodies and improved ship control with lateral thrusters
- No Man's Sky's name randomizer strikes again
- PSA: Cargo Pods now tell you what's in them when you put your sights on them.
- Why do all the korvax have this -III-X on their helmets?
Posted: 28 Nov 2019 07:00 PM PST
| ||
Posted: 29 Nov 2019 04:46 AM PST
| ||
Made myself a lightsaber #suddenlysith lol Posted: 29 Nov 2019 06:11 AM PST
| ||
Posted: 29 Nov 2019 08:30 AM PST
| ||
Posted: 29 Nov 2019 07:48 AM PST
| ||
Synthesis update has me like.... Posted: 28 Nov 2019 10:23 AM PST
| ||
Posted: 28 Nov 2019 07:22 PM PST
| ||
PSA: Jetpacks weren't nerfed under Synthesis Posted: 29 Nov 2019 05:21 AM PST So many People myself included were wondering why our Jetpacks put out a Sub-par Performance, especially when it came to Endurance and achivable height. The Reason is that before Synthesis Movement Upgrade Modules had 4 out of 4 Parameter that were available:
but Synthesis added some more (making it 4 out of 6?): > Recharge Rate: Decreases the Rechargetime of the Jetpack and the thing is, that this new Parameters were shuffled into all already Installed Movement Upgrade Modules, sometimes rotating out the "Jetpack Tanks"-Parameter, (4 out of 6 for mine going from ~1300% to ~500%). And well thats the Reason why some People feel like their Jetpack is underperforming under Synthesis, if it's an overall Nerf or Buff lays in the Eye of the Beholder, personally I like that there is now a Recharge Parameter, just wished I wouldn't need to hunt new Upgrades again (but if it weren't retroactive, I'd still would do that for some recharge Rolls - so yeah just hit too many Tank sizes on my Part...) So I hope everyone can get back to a Jetpack they feel comfortable with and enjoy Synthesis - Cheers~ Special thanks to u/elbowgrease0000 for pointing out the new Parameters in another Topic. And a good explanation from u/Breoganhackett on why the Upgrades were changed Retroactive. [link] [comments] | ||
I would like to sue whoever named this planet. There's 300 celcius firestorms every few minutes Posted: 29 Nov 2019 02:11 AM PST
| ||
Posted: 29 Nov 2019 06:22 AM PST
| ||
Posted: 29 Nov 2019 08:18 AM PST
| ||
Posted: 29 Nov 2019 06:48 AM PST
| ||
Posted: 28 Nov 2019 11:22 PM PST
| ||
Thank you Hello Games, very cool! Posted: 29 Nov 2019 02:35 AM PST
| ||
I ground for 6 hours to get this. Now I have that Donovan song stuck in my head. Posted: 29 Nov 2019 04:32 AM PST
| ||
Posted: 29 Nov 2019 07:34 AM PST
| ||
Thank you, Hello Games. Just.. Thank you. Posted: 29 Nov 2019 06:40 AM PST I know it was a rocky start, but I fell in love with the game on release, and you've proven yourself again and again without asking a penny for any of the updates that you keep rolling out. Wishing you all the best. Just a traveler. [link] [comments] | ||
Posted: 29 Nov 2019 03:39 AM PST
| ||
Upgrade path of starships with the Synthesis update Posted: 29 Nov 2019 05:13 AM PST So I did a little test on a minimum slot ship, which I upgraded all the way to the maximum. Here's what I found. Ship stats before upgrades
Upgrade path M means 1,000,000 units C class +1M +2M +3M +4M +5M +6M +7M +8M +9M +10M +11M +12M +13M +14M +15M +16M +17M +18M +19M +20M +21M +22M +23M +24M +25M +30M From here the gap increases from 1 to 5 per slot +35M Your ship is now C class, with 25 + 21 slots, ship types differ, because a C class hauler goes to 35 + 7 slots as a C class, the price per slot is roughly the same though. Upgrade to B class: 10,000 nanites +40M +45M +50M +55M +60M +65M +70M +75M +80M +85M Your ship is now B class with 35 + 21 slots Upgrade to A class: 25,000 nanites +90M +95M +100M +120M The gap increases again here from 5 to 20 per slot +140M Your ship is now A class with 40 + 21 slots Upgrade to S class: 50,000 nanites +160M +180M +200M +220M +250M Another gap increase from 20 to 30 per slot +300M And a final gap increase from 30 to 50 per slot +300M +300M Your ship is S class and has 48 + 21 slots and has a value of 155,500,000 units. Once again, classes differ. The hauler I tested this on was worth 126,000,000 with the same amount of slots (48 + 21).
I hope this will give you a little bit of insight in the new slot values. Thanks for reading! [link] [comments] | ||
Posted: 29 Nov 2019 04:28 AM PST
| ||
Posted: 29 Nov 2019 07:18 AM PST That is all. Synth update looks good. Love to customize ship but it will still fly weird cause NMS flight model is terrible. It's strange how much this game is actually not about flying at all. [link] [comments] | ||
No Man's Sky's name randomizer strikes again Posted: 28 Nov 2019 01:58 PM PST
| ||
PSA: Cargo Pods now tell you what's in them when you put your sights on them. Posted: 29 Nov 2019 06:29 AM PST So a day before the update came out, I gave away 30 salvaged frigate modules. Whoopsie. So I had to go out and attack a bunch of freighters to collect some more, only now I notice you're told what's in the cargo pods. :D This also works for the small cargo pod ships around the freighters. :-) [link] [comments] | ||
Why do all the korvax have this -III-X on their helmets? Posted: 29 Nov 2019 04:07 AM PST
|
You are subscribed to email updates from No Man's Sky | Reddit. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment