No Man's Sky Bored at work and made some fanart for the game |
- Bored at work and made some fanart for the game
- NMS Lanscape Painting (watercolour/acrylic) "Needles (cold biome, flying fauna)"
- Been playing some Outer Worlds, every once in a while I turn around and #suddenlynomanssky
- I Finally worked out glitch building on ps4. Turns out you can create literal nightmares.
- My own little R2D2
- No man's sky underground potential
- Update and a Thank you!
- Lush
- Giant ass cave forests
- Interesting geological formation. Almost begging for a base. Maybe a temple?
- This planet looked so nice until I scanned it.
- new in the GH... ♂️
- Just got the game on sale & after an hour finally got this hunka junk off the ground!
- Interloper's Best Friend
- "Easy guys, everybody gets some!", or: how I became a Disney princess.
- 1.898.719 units. Gonna name that beast "Ka-ching-o-saurus"
- She's got legs
- Woodland
- The 220 seat Atlas Amphitheatre. Who wants to put on a show?
- Hidden Rain Shipyard -PS4 Pro
- RECIPE: Making Jelly Donuts and getting paid a lot of nanite clusters for them via the Nexus' Chef
- Small Medium Large
- Procedurally generating alien homes for my NMS-inspired game
Bored at work and made some fanart for the game Posted: 26 Nov 2019 04:49 AM PST
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NMS Lanscape Painting (watercolour/acrylic) "Needles (cold biome, flying fauna)" Posted: 26 Nov 2019 03:00 AM PST
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Been playing some Outer Worlds, every once in a while I turn around and #suddenlynomanssky Posted: 25 Nov 2019 01:27 PM PST
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I Finally worked out glitch building on ps4. Turns out you can create literal nightmares. Posted: 25 Nov 2019 10:04 PM PST
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Posted: 26 Nov 2019 03:34 AM PST
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No man's sky underground potential Posted: 26 Nov 2019 03:52 AM PST One of the aspects that I see a lot of people here asking to be improved is exploration, and I feel like it could be done by adding underground features. So far, although the planets are quite big, we literally only scratch the surface. There are no caves going really deep underground, and no point in going there anyway since there is nothing interesting there. Improving existing structures like Manufacturing facilities, Infested building, Ruins, monoliths by adding deep underground procedurally generated "dungeons" underneath would make them (and the planets) way more interesting to find and explore. I'm talking about dungeons similar to what can be found in Terraria or Minecraft (with the abandoned mines and forts) https://preview.redd.it/umhwa5504tt21.png?auto=webp&s=1ba8ecc5432eb8ab7907458d725595938070690e Making the caves deeper, with unique treasures, materials, lava and whatnot that can only be found deep underground would also make planets exploration way more interesting IMO. Fixing terrain regrowth for underground bases would be neat too... Turning Atlas and abandonned stations into such dungeons could be cool too. Overall, I feel like the "inside" of the planets we explore is really left unexploited when it could add so much more replayability and fun to the game. What do you guys think ? Is this something HG could work on in the future ? [link] [comments] | ||
Posted: 26 Nov 2019 05:35 AM PST A few weeks back I posted a simple question, is No Mans Sky worth buying these days after all the updates, especially when it's $30 instead of $60? This subreddit convinced me that it was and last night I bought it. I'm only about 3 hours in so far, but man. You guys were right. The game is awesome. Thanks a lot to the friendly people in this community for being honest about the game and it's positives and negatives, you've earned a new member both here and in the game. [link] [comments] | ||
Posted: 26 Nov 2019 05:41 AM PST
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Posted: 26 Nov 2019 06:26 AM PST
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Interesting geological formation. Almost begging for a base. Maybe a temple? Posted: 25 Nov 2019 11:28 AM PST
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This planet looked so nice until I scanned it. Posted: 26 Nov 2019 01:50 AM PST
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Posted: 26 Nov 2019 06:16 AM PST
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Just got the game on sale & after an hour finally got this hunka junk off the ground! Posted: 26 Nov 2019 05:40 AM PST
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Posted: 26 Nov 2019 05:59 AM PST
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"Easy guys, everybody gets some!", or: how I became a Disney princess. Posted: 26 Nov 2019 06:23 AM PST
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1.898.719 units. Gonna name that beast "Ka-ching-o-saurus" Posted: 26 Nov 2019 06:47 AM PST
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Posted: 26 Nov 2019 05:22 AM PST
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Posted: 26 Nov 2019 05:55 AM PST
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The 220 seat Atlas Amphitheatre. Who wants to put on a show? Posted: 26 Nov 2019 10:00 AM PST
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Posted: 26 Nov 2019 06:00 AM PST
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RECIPE: Making Jelly Donuts and getting paid a lot of nanite clusters for them via the Nexus' Chef Posted: 26 Nov 2019 08:22 AM PST This is a quote from the No Man's Sky Base Builders page on Facebook. Credit goes to Xain's World for discovering this and to Matthew Fritz on the Base Builders' page for posting. Ok to do this you will need to grow 4 frost crystal, 4 faecium, 4 echinocactus, and you'll need 100 wild or fresh milk. You will also need the nutrient processor. Not only to make the ingredients, but also to make the food for the animals you will milk. That will make you 50 jelly doughnuts with some ingredients to spare. It looks complicated at first but once you have everything made and growing you can make doughnuts anytime and in less than 15 minutes you can have 50 doughnuts and that's a lot of nanite clusters. . I recommend you grow your plants on your freighter and gather the milk at one of your bases. That's the easiest way I found to get the resources to make this recipe. A NOTE ON MILK: Find an animal that is like a bovine (a cow) or an antelope. they give milk the most. The bigger the animal the more milk it makes, it seems. You'll need 100 wild or fresh milk for this recipe. Scan the animal find out what food it likes and give it that food. It will stand around while you milk it. Keep feeding it and others of it's species and you can get your milk pretty fast. Remember herding herbivores are preferred. With the right builds, you can also build the farming machinery to automatically feed and harvest milk from animals at your bases too. OK Let's make a dough... OK Let's make some sweet stuff... OK now let's process the milk. Ok so let's add all this together... [link] [comments] | ||
Posted: 25 Nov 2019 07:58 PM PST
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Procedurally generating alien homes for my NMS-inspired game Posted: 26 Nov 2019 09:23 AM PST
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